Show HN: Iron-Wolf – Wolfenstein 3D source port in Rust

Introduction to Iron-Wolf

As a long-time fan of classic games and a developer myself, I was excited to stumble upon Iron-Wolf, a source port of Wolfenstein 3D written in Rust. For those who may not know, Wolfenstein 3D is a classic first-person shooter that was first released in 1992 and has since become a staple of gaming history.

Why this matters

The goal of the Iron-Wolf project is to create a pixel-perfect recreation of the original game, with a focus on being mod-friendly. This is significant because it shows that even after all these years, there is still interest in preserving and updating classic games. By using Rust, the developers are also able to take advantage of the language's memory safety features and performance capabilities.

Features and Goals

Some of the key features and goals of the Iron-Wolf project include:

  • A perfect recreation of the original game's graphics and gameplay
  • Mod-friendly design to allow for easy creation and installation of custom mods
  • Rust-based development for improved performance and memory safety
  • Open-source code to allow for community involvement and contribution

How to get involved

If you're interested in trying out Iron-Wolf or contributing to the project, you can check out the source code and build instructions on the project's GitHub page. To get started, you'll need to have Rust installed on your system, as well as a few other dependencies. Here's an example of how you might build and run the project:

// Clone the repository
git clone https://github.com/iron-wolf/iron-wolf.git

// Change into the repository directory
cd iron-wolf

// Build the project
cargo build

// Run the project
cargo run

Who is this for?

Iron-Wolf is likely to be of interest to several groups of people, including:

  • Classic gaming enthusiasts who want to play Wolfenstein 3D with improved performance and modding capabilities
  • Rust developers who are interested in game development and want to see a real-world example of Rust in action
  • Modders and content creators who want to create custom content for Wolfenstein 3D using a mod-friendly engine

Conclusion

Overall, Iron-Wolf is an exciting project that shows the ongoing interest in classic games and the potential of Rust as a game development language. If you're interested in trying out Iron-Wolf or contributing to the project, I encourage you to check out the source code and build instructions.

What do you think about the Iron-Wolf project, and are you interested in trying out this Rust-based source port of Wolfenstein 3D? Do you have any experience with game development in Rust, and what do you think are the benefits and challenges of using Rust for game development?

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